Horizon
preview_canvas.hpp
1 #pragma once
2 #include "canvas/canvas_gl.hpp"
3 
4 namespace horizon {
5 class PreviewCanvas : public CanvasGL {
6 public:
7  PreviewCanvas(class Pool &pool);
8  void load(ObjectType ty, const UUID &uu);
9 
10 private:
11  class Pool &pool;
12 };
13 } // namespace horizon
Definition: preview_canvas.hpp:5
Definition: canvas_gl.hpp:10
This class encapsulates a UUID and allows it to be uses as a value type.
Definition: uuid.hpp:16
Stores objects (Unit, Entity, Symbol, Part, etc.) from the pool.
Definition: pool.hpp:18
Definition: block.cpp:7